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The liquid seems to be fat forever leaking out of rotten bodies. There are also extensive areas, like a greasy swamp.Strangers are not welcome, so the hallways are ridden with a variety of traps, like giant guillotine blades caked in blood of hunters past, censers - that may hide enemies, treasures or emit poison - or fire spitting statues.The dungeon has a very varied architecture, and it's not only vast, but also extensive vertically.There are Lamps within the Dungeons that act as checkpoints so the player can port back to where they were.Levers within the Dungeon must be pulled in order to access the lower levels of the dungeon.The monsters can be identified by the red tint to them, and they will be expunged after killing the Maiden. There are Chime Maidens within each Chalice Dungeon that are troublesome if you do not kill them, as they will continually summon more monsters to attack you.There are special candles that light up blue if you enter a room that you have already visited, helping you not get lost.
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It is unclear which bosses the Dungeons will spawn, but see the Chalice Dungeon Bosses page for a list of which can.
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They offer a chance to experience Bloodborne's sense of exploration, danger and reward in all new ways. Moreover, it is said that this ruins changes its form depending on its passersby.Ĭhalice Dungeons in Bloodborne are vast underground ruins deep beneath the city of Yharnam. Frighteningly old,it is believed to have been made by something not human, perhaps a grave, even maybe a resting place. In Yharnam's underground, runs a wide and long expanse of ruins.